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Mozilla Labs’ Game On 2010 Competition

Game On 2010 is Mozilla Labs’ first international gaming competition. Game On is all about games built, delivered and played on the open Web and the browser.

Mozilla Labs invites developers of all experience levels to participate in creating awesome games for the open Web. And they have some fun surprises in store between now and 11 January 2011 when the contest wraps.

So, enter now and start creating your game today!

Objective

Creating awesome games for the open Web.

Winners will be picked by objective ranking by the gaming community, combined with professional evaluation by a panel of industry experts.

The expert judges will evaluate entries on a 1-5 scale across 6 dimensions:

  • Technology – Does your game demonstrate technical mastery (game engine/ code base)
  • Web-iness – Does your game showcase the power of open Web technologies?
  • Aesthetics – How good is the visual design and interaction experience?
  • Originality – How innovative and unique is the idea and execution?
  • Polish – How “production-ready” is the game?
  • Fun – Is the game offering an experience you want to return to again and again?

Prizes

There will be the following prize categories:

  • Best Overall – the best overall score
  • Best Technology – the highest technology score
  • Best Web-iness – the highest web-iness score
  • Best Aesthetics – the highest aesthetics score
  • Most Original – the highest originality score
  • Best Polish – the highest polish score
  • Most Fun – the highest fun score
  • Community Choice– the entry with the highest offical average score

Grand Prize – Trip for two to GDC!

  • Get the red carpet treatment!
  • Entry to the Indie Game Developer Conference
  • A visit to Mozilla’s headquarters in Mountain View
  • Includes flight and 7 nights of hotel accomodations in San Francisco
  • A veritable boatload of Mozilla swag
  • Promotion on the Game-On Gallery

Rules

  • All games must be built using open Web technologies. This includes but is not limited to HTML, CSS, JavaScript as well as server-side code such as PHP, Python, Ruby or Java. You can use libraries (no worries, you don’t need to reinvent the wheel). No browser plug-ins are allowed (and we’re strict on this one!).
  • Individuals as well as teams are welcome to participate.
  • To be eligible, individuals and teams must submit their entry before the official competition deadline.
  • Entries should be fully operational games, built to run in Firefox 4 and other modern Web browsers without any plug-ins.
  • Libraries and modules that are public and freely available are allowed and encouraged.
  • If you work for a sponsor – sorry, but your submission can’t be accepted to this competition.
  • The code you write is yours. If you intend to share it after the competition, you can pick whatever license you prefer. Mozilla Labs encourages contestants to open source their code, but that’s entirely up to you. If you decide to start a business based on it, Mozilla Labs wishes you much success.

How to enter?

Submit your games on the competition’s official website.